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Asked By
szccornish
i have a stairs that my player will go slope up and down. but when i need to go to the other side, the collision block the way. how can i ignore the collision it for sometimes, so i can go to the other side ?
Using tilemaps or groups You could have 2 collision maps or 2 collision groups depending on the player’s floor. The trigger to change from one collision map to another would be on the stairs start and end.