0 votes

Should I use a OpenSimplexNoise texture or should I clone CSG Mesh substractions or is there a other better way?

Is CSG Mesh good at exported games?
How do I have to use the OpenSimplexNoise to create caves? (Which type of Vector calculation do I need?)
Can I substract a hole into a mesh cube (not CSG)?

These caves should be 3d and procedural.

I hope someone can help me.

in Engine by (114 points)
edited by

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