0 votes

when I use the input maps I can call the Input method Input.is_action_just_released () but if I want to do it with the _input (event) method, how do I do this?

in Engine by (185 points)

1 Answer

0 votes

You can do it almost the same:
func _input(event):
if event.is_action_released("ACTION"):
print("Key pressed")

Here is the Godot Docs page

by (170 points)
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