0 votes

I'm trying to try to get a texture to load from an external folder outside of the project texture = load("C:/Users/all_a/dowloads a texture from external pathoads/texture")
how do this?

Godot version 3.2
in Engine by (187 points)

This proposal might give you some hints on how to do this.

1 Answer

0 votes
var img = Image.new()
var tex = ImageTexture.new()

this should work regardless of the path being absolute or inside the project folder

by (1,436 points)
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