Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Timofey |
like in this video but in 2d
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Timofey |
like in this video but in 2d
Reply From: | Tato64 |
It would be very simple in 2D, just use sprites for the track (You could draw the whole track in a single sprite)
Then, to prevent the cars from going off the track, i would use CollisionPolygon2D to make the “Outside” borders and another one for the “Inside” borders