0 votes

I want to have doors facing east and west, as well as north and south. How would I tell people that it is a door (visually)
This is a room in my game I am currently working on:

image

Godot version 3.2.3
in Engine by (276 points)

We can't see the image.

To answer your question: maybe use colors for the doors? Incorporate a compass into the game, and give each direction a different color.

1 Answer

0 votes

Hi, Adam - that image you linked isn't viewable on this website since it's kept on your hard drive. You'll need to upload it to an image hosting website like imgur and then link it for us to view it here.

Anyway, there's a reason that top-down RPGs don't usually have east-west doors. They're hard to see because of the angle. But I would suggest either eliminating east-west doors or putting a very big gap in the wall where the door is. Maybe have the door jutting out into the hallway a lot to make it really obvious.

by (6,358 points)

Having the door jutting out is a great idea! Thank you :)

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