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Asked By
Bonekiller99
How do I make an enemy AI that will look in different rooms for the player; chase the player when they enter the enemy’s field of vision; and jumpscare the player once in the radius of the enemy?
BTW I'm new to Godot and game making so a detailed answer would be nice. :)
so enemy will come to our position. Look I am not saying do these, i am just giving to you any idea, you are new in godot so you should improve yourself firstly. Good luck