0 votes

I am trying to adjust the uv1 scaling in spatial material

however I found that the scaling pivot is not in center of my texture.
So can I adjust the scaling pivot of my uv?

Thanks

in Engine by (249 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.