images appear offset while running the game??

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:bust_in_silhouette: Asked By numinuminuu

i need my image to be perfectly centered on the screen, so when placing it in the editor i typed the value instead of dragging it on. but, when i run the game, the images appears slightly offsetted for some reason. im using godot 3. is this some kind of bug?

:bust_in_silhouette: Reply From: exuin

If you’re using a TextureRect which is a Control node you can try using a CenterContainer that fills the entire screen in order to center your image. Also, an image of your issue would help here. Are you changing the window size?