0 votes

how to make a node follow another node keeping the position?
if I do this it changes the position to the node and I want to keep it

global_transform = node.global_transform
Godot version 3.2
in Engine by (183 points)

Not entirely sure what you mean but I think you're either looking for look_at or basis.

1 Answer

+1 vote
by (20 points)
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