Error When Playing Scene

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:bust_in_silhouette: Asked By Anders_

Hi,

First of all, I am really new to the Godot engine so sorry if I get something wrong.
Every couple of times I run my game I get this error in the console:

[GitHub integration] >> loading notifications, please wait…
Unicode error: no space left
core/bind/core_bind.cpp:3284 - Error parsing JSON at line 0:
core/object.cpp:1260 - Error calling method from signal ‘notification_request_failed’: ‘Control(Notifications.gd)::_on_notification_request_failed’: Cannot convert argument 2 from Nil to Dictionary…

My game runs fine but I was just wondering if this error is something I should care about or just forget about it.

Thanks!

:bust_in_silhouette: Reply From: Calinou

This error is coming from the GitHub Integration add-on. According to issue #87, it seems that disabling the add-on’s auto-update notifications should solve this problem.

Thanks! That fixed it!

Anders_ | 2021-03-01 19:09