First of all, I am really new to the Godot engine so sorry if I get something wrong.
Every couple of times I run my game I get this error in the console:
[GitHub integration] >> loading notifications, please wait...
Unicode error: no space left
core/bind/corebind.cpp:3284 - Error parsing JSON at line 0:
core/object.cpp:1260 - Error calling method from signal 'notificationrequestfailed': 'Control(Notifications.gd)::onnotificationrequest_failed': Cannot convert argument 2 from Nil to Dictionary..
My game runs fine but I was just wondering if this error is something I should care about or just forget about it.