+1 vote

I’m planning to make custom levels sharable via a QR code. Since Godot doesn’t come with QR code related features, I thought ZXing.net, a C# package, was my best bet. Setting it up was not easy, but thanks to a helpful community, I managed to get it ready to go.

However, I have no idea how to pass images between GDScript and C#. The class Bitmap (presumably System.Drawing.Bitmap, according to a Reddit commenter) used in the C# snippet came up as unrecognized. I don’t know where to start looking for a solution.

Godot version 3.2.3.stable.mono
in Engine by (83 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.