Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Elayon |
Title says it all. Which node would be most beneficial if I’m not going to use physics in anyway?
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Elayon |
Title says it all. Which node would be most beneficial if I’m not going to use physics in anyway?
Reply From: | LoneDespair |
Node2D if you don’t need collision at all
KinematicBody2D if you want collisions and your own physics
Reply From: | Jayman2000 |
If you want collision detection, then use an Area2D. I would use an Area2D for the player in a game like Pac-Man or Space Invaders.