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Currently having var drag to make it harder for my car to accelerate as speed goes up. Works well. Now I need to get my car's local rotation degree to use this data to manipulate drag so that the car slows down even more as per steering degree. I can figure out the manipulation part if only I find out how to get object's local rotation degree in 3D.

Thank you for your time!

Godot version 3.2.3
in Engine by (327 points)

1 Answer

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Best answer

There's an inbuild getter for the local rotation as part of Spatial:


or in radians:

by (2,047 points)
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Highly appreciated!

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