+1 vote

GDScript:

    var item - null

    if randi() % 2 == 0
    item = ItemClass.Instance()
    add_child(item)

to C#?

Godot version 3.2.3 Stable
in Engine by (137 points)

1 Answer

+1 vote
Best answer
PackedScene item;
RandomNumberGenerator rnd = new RandomNumberGenerator();
var result = rnd.Randi();
if (result % 2 == 0){
   item = (PackedScene) ResourceLoader.Load("PathToYourScene");
   var inst = item.Instance();
   AddChild(inst);
}
by (50 points)
selected by

Unfortunately, this method did not help me, but I will note it as one of the ways, for posterity) Thank you for your help!)

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