Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Arron Washington | |
Old Version | Published before Godot 3 was released. |
I prototyped out an arcadey-style effect of flashing text (1980s “white-red-blue-white” cycle) using CanvasModulate + AnimationPlayer on a Label node, which worked great until I discovered that CanvasModulate affects everything on the scene, not just the node it’s attached to.
Instead I decided to just change the text color directly for every label, except that whenever I open up the AnimationPlayer panel, I the option to select a custom color for the label disappears.
How can I animate a color change for a node?
EDIT: apparently a bug: Cannot assign a custom color to a label after assigning it a theme · Issue #7001 · godotengine/godot · GitHub
whenever I open up the AnimationPlayer panel, I the option to select a custom color for the label disappears
Never seen this. Just tested and I can use the Font Color property of the Label in the AnimationPlayer just fine.
vnen | 2016-10-31 12:53