0 votes

Hey guys,

I'm working on a tower def game and I'm working on my buttons here.
In my game, I have the button toggle working,it goes from on to off when you click on it or press 1.
Now, I want to be able to right click anywhere outside the button to toggle the button to "off"

I can't seem to find a way to get _input(event) working with the button toggles. any advice?

image included

Godot version 3
in Engine by (12 points)

1 Answer

0 votes


func _input(event:InputEvent):
    if event is InputEventMouseButton:
        var e:InputEventMouseButton = event
        if e.button_mask == BUTTON_RIGHT:
            $Button.pressed = false
by (638 points)
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