Strange artifact at image border pixels when position/zoom is not an int

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By Quantum_Martin

Hi, I have images in ColorRect nodes they are generated using a shader, and their position is set so when an image ends a knew one is at the right position to create the effect of a continuous terrain, but this strange effect appears when I zoom (in/out) using a camera node or when I move the nodes on y axis to a value which is not an integer.

Do one know how to deal with this ?
Thank you !

:bust_in_silhouette: Reply From: Calinou

Did you enable pixel snap in the Project Settings?

Anyway, it looks like there’s a visible gap between images. You probably need to make images overlap each other by one or two pixels to avoid this.