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Asked By | Quantum_Martin |
Hi, I have images in ColorRect nodes they are generated using a shader, and their position is set so when an image ends a knew one is at the right position to create the effect of a continuous terrain, but this strange effect appears when I zoom (in/out) using a camera node or when I move the nodes on y axis to a value which is not an integer.
Do one know how to deal with this ?
Thank you !