Unexpected behaviour on LineShape2D?

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:bust_in_silhouette: Asked By runapp

Hi, I’m quite new to godot and tried to build a little drop-elimination game. I’ve add a StaticBody2D, with LineShape2D for its collision as the ground. However the RigidBody2D can actually cross the ground, and go below it.

Here’s a demo video: Animated GIF - Find & Share on GIPHY

Code is available at http://transfer.sh/U1UMT/lineshape2d-test.zip

Any ideas?

:bust_in_silhouette: Reply From: runapp

See Unexpected behaviour of CircleShape2D falling onto a LineShape2D · Issue #45692 · godotengine/godot · GitHub