Physics 3D - How to "multiply" collision force between 2 objects

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:bust_in_silhouette: Asked By Jorge Rosa

Physics 3D - How to “multiply” collision force between 2 objects.
For a better explanation of what I´m trying to achieve, I´ve added an image.
Thankyou!

:bust_in_silhouette: Reply From: davidoc

You can add a Physics Material to your Static Body, in the material you get a a Bounce property, you need to change it to a value greater than 0 (the max value is 1)