0 votes

I have a Player and a Camera2D on it and when I move the player around, Control Nodes and generally everything else is not visible anymore because the player walked away. How can I make that some nodes are stuck in their position based on the local screen coordinates?

Godot version 3.2.3.stable
in Engine by (381 points)

1 Answer

+1 vote
Best answer

I've found the answer. CanvasLayers are good for this.

by (381 points)
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