0 votes

i downloaded the project and it worked fine but i think it doesnt work with two devices from two diffrent Networks. How does it work?

Godot version 3.2.2
related to an answer for: Online Multiplayer with player hosting
in Engine by (255 points)

1 Answer

0 votes

If you want devices on different networks to be able to communuicate with each other, you need to forward the port used by the server on the server machine's router.

by (11,917 points)

I use this example project https://godotengine.org/asset-library/asset/138 can you make the example?

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