Open World Loading

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:bust_in_silhouette: Asked By JustADude

So I know this is a big thing to ask for but…

How do you unload a chunk and load a chunk back in, in Godot?

I know that I need to take the players position and divide the world into chunks and load those but is there a way to divide chunks automatically?

I just want to know the general idea so stuff like what nodes to use etc.

Thanks!

:bust_in_silhouette: Reply From: Wakatta

The Godot assets store probably has what you’re looking for here

@Wakatta this is an awesome plug-in but it just loads one zone and for open world games you need a chunk loading system so like Minecraft. So what I am saying is I want the exact same loading system as Minecraft which works automatically because even if it would work with this plug-in it would be a huge pain to place every trigger to load the world.

JustADude | 2021-01-30 06:27