0 votes

So I know this is a big thing to ask for but...

How do you unload a chunk and load a chunk back in, in Godot?

I know that I need to take the players position and divide the world into chunks and load those but is there a way to divide chunks automatically?

I just want to know the general idea so stuff like what nodes to use etc.

Thanks!

in Engine by (16 points)

1 Answer

0 votes

The Godot assets store probably has what you're looking for here

by (4,484 points)

@Wakatta this is an awesome plug-in but it just loads one zone and for open world games you need a chunk loading system so like Minecraft. So what I am saying is I want the exact same loading system as Minecraft which works automatically because even if it would work with this plug-in it would be a huge pain to place every trigger to load the world.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.