0 votes

I currently created a scene for every fugure and use a button the will be pressed and change scene after the correct answer. I dont know if there is a bettet approach to a game like this. Or should i used other than button?

in Engine by (12 points)

1 Answer

0 votes

The biggest appeal about buttons is their arrangement ability. Everything about them is built from the ground up to evenly space themselves, resize themselves, and look uniform. Regardless of whatever screen size you use.

If that's what you care about, use buttons.

Anything else is going to add features, but greatly nerf those.

by (84 points)
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