+5 votes


I would like to know if it is possible to move bones, created by the Skeleton Options, from a script?

Skeleton Options
I can't find a way to reference the bones from a script. Being able to move the bones from code would be very helpful for procedural animation.


Godot version 3.2
in Engine by (27 points)

same question here, did you had any progress?

I'd hate to necro bump, but I'd also love an answer to this question.

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