0 votes

I'll work on a project, get some sprites down, even have a Tile map all set up, then out of nowhere all of the Nodes become invisible and placing things becomes a gamble on whether or not I can remember where everything I already placed was, when I go to debug they show up just fine in the demo, what can I do to fix this? It's incredibly discouraging when I'm trying to learn and can't see what I'm doing.

Godot version Godot v 3.2.3-Stable_win_64
in Engine by (12 points)

Do you have different tabs open along the top containing your different nodes?

1 Answer

0 votes

You probably opened another view by accident. There are the four "2D 3D Script AssetLib" at the top, as well as tabs directly bellow them, where you can switch from one scene to another. Additionally, the Node tree shares it's location with the Import menu, with their tabs on the top just below the menu bar.

Another possibility is that you closed your scene, by clicking on the X of it's tab.

If none of those where your issue, try taking a screenshot and sending it.

by (2,478 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.