Light2D being covered by the character?

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:bust_in_silhouette: Asked By Zero

The problem

Is there a way to not have the character cover the light2d? As in make it above the character?

I followed the official 2d lights and shadow documentation.

:bust_in_silhouette: Reply From: exuin

Under Light Mask in the inspector, set the Light Mask to something that’s not the same as the Light2D’s.