godot engıne

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:bust_in_silhouette: Asked By faruk

kinematicbody 2d script te extends kinematic hatası(rigidbody2d ) sitede verdiginiz kodlar olmadı

the answer is potato.

Andrea | 2021-01-08 10:55

:bust_in_silhouette: Reply From: Andrea

you are likely extending a script from a KinematicBody, and attaching it to a RigidBody (or the opposite, cant really say).
When you attached a Script to a node, the script must extend the same node type.

But next time use english and provide more information