+1 vote

Hi, i have a tree model, from blender i did export it as a .obj.
Model is not a single object, it has six difrent separate mesh. (bdw, i also did try the joint the meshs and make a single tree object, but it still did not work.

well, these little a minute videos showing what i did try, its better to understand the problem this way.



in Engine by (96 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.