I'm deploying my game's serverside on a Linux server environemt.
When trying to run it, I'm getting a wierd error:
/usr/share/nginx/server/Godot_server_v3.2.3 --main-pack /usr/share/nginx/server/server1.pck &
# ERROR: make_dir_recursive: Method failed. Returning: err
Note that when exporting it to Windows & using the Windows Godot binary, everything works perfectly.
Does anybody have a clue why it even tries creating a folder, or how it can be fixed?
Thanks in advance!