Just to check whether this is a bug or me doing something stupid:
I have a CSG shape which is periodically made to vanish by a script setting its
false. This works, but generates an error:
E 0:00:02.185 _update_shape: Cannot get CSGBrush.
<C++ Error> Condition "!n" is true.
<C++ Source> modules/csg/csg_shape.cpp:280 @ _update_shape()
If the shape is a CSGContainer containing the actual geometry, the error happens with every
visible = false, otherwise just once on the first call.