0 votes

Good day / night) Guys, I came across getting information about the OS, more precisely about its name:

GetNode<Label>("Info").Text = "OS: " + OS.GetName();

Are there similar ways to find out: OS Version, device model (for Example SM-J710FN), processor model, resolution, and so on? This piece of code works on both Android and Windows and Linux. That is, everything is determined correctly, but I would like to know more ways.

Godot version 3.2.3
in Engine by (148 points)

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