0 votes

I have 2 CollisionShape2D bodies with rectangle shapes. One body's rotationdegree is 0 and another body's rotationdegree is more than 20 degree. When this 2 bodies collide, they are getting attach with each other.
What to do so that they would not get attach with each other ?

Godot version godot-3.2.2
in Engine by (44 points)

Can anyone please answer this question ? I got stuck because of this problem.
Thanks in advance.

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