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Asked By
Zedespook
I have exported my project, which starts with a video play and an audio queue. I believe this is why the game lags so badly on my export, but is there anyone who could provide me with information on why this is happening?
When targeting HTML5, make sure to use the GLES2 renderer instead of GLES3 as it’s more compatible.
That said, I wouldn’t expect video playback to be usable in HTML5 since WebM assembly optimizations are unavailable on that platform (and will never work there by design). I opened a pull request to document this.