0 votes

I have a Node Tree on my server, built via script, reading folders to create their TreeItem... But I have the same node in my terminal (Tree) and as the terminal not has access to the construction done by the server, I just tried to send the node tree somehow ... But it always arrives on the other side as an encodedobjectasid... I tried to somehow extract the properties of the Tree and send them to reassemble in the terminal but nothing worked...
I needed to reassemble this Tree at the terminal, and I'm already out of ideas ...

Godot version 3.2.4 beta 4
in Engine by (220 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.