0 votes

Hey!
I am trying to make a jump function for Kinematicbody2D, but i have no idea how?
Im learning to make tileset kind of scene and im starting to think that kinematicbody2D is not really good for tileset map, because when you colide (character with a wall) character can go half way(its own collission) into other object's collission ..

in Engine by (225 points)

1 Answer

+1 vote

Take a look at Kinematic Character example Included in the official examples of Godot.

-j

by (1,469 points)
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