How can you make Jump function for KinematicBody2D?

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:bust_in_silhouette: Asked By Serenade
:warning: Old Version Published before Godot 3 was released.

Hey!
I am trying to make a jump function for Kinematicbody2D, but i have no idea how?
Im learning to make tileset kind of scene and im starting to think that kinematicbody2D is not really good for tileset map, because when you colide (character with a wall) character can go half way(its own collission) into other object’s collission …

:bust_in_silhouette: Reply From: jospic

Take a look at Kinematic Character example Included in the official examples of Godot.

-j