0 votes

I can register methods of base class in the derived:

register_method_explicit<godot::Player>("isCarryDeadBody", &godot::GameAgent::isCarryDeadBody);

But how to do the same with properties? How to register properties of base class in the derived?

Godot version 3.2.3
in Engine by (254 points)

1 Answer

0 votes
Best answer

Ok, I found how to do it.

I just need to pass template parameter to register_propety function:

register_property<godot::DerrivedClass>("param", &godot::BaseClass::param, paramDefaultValue);

Now, everything is working perfectly.

by (254 points)
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