0 votes

hello everyone.

I've been playing with path nodes on 3d, i made a 3d curve only with points on the x and y axis, i put a pathfollow node inside the path with a mesh that follows it, everything works fine for that as the mesh follows the path with no problems.

What i encountered is that changing the h offset value of the path follow node while having rotation mode = none makes the offset on the x axis but if you activate any rotation mode the h offset changes to the z axis. is this an expected behaviour?

ty in advance.

Godot version 3.2.2
in Engine by (53 points)

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