0 votes

why this doesn't work?

if event is InputEventMouseMotion:
  transform.rotated(Vector3(1.0, 0.0, 0.0), deg2rad(event.relative.y * 0.1))
in Engine by (183 points)

1 Answer

0 votes

So the method rotated for Transform returns a new Transform with the appropriate rotation. To make use of that returned value, you would want to put the following into your code:

transform = transform.rotated(Vector3(1.0, 0.0, 0.0), deg2rad(event.relative.y * 0.1))
by (329 points)
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