Multiple errors on Godot 3.2 stable startup

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:bust_in_silhouette: Asked By Inces

Is anyone else getting this problem ?

2 days ago my CPU shut down while my project was open in Godot. Now, whenever i open it again, console displays errors for a fev seconds, and when it is done, editor UI is all messed up, a lot of code cannot even be displayed.

Here is a small part of console on Godot startup ( not project file, just Godot with the project ) :
CALL minimum_size_changed: 792
CALL _update_callback: 14950
CALL _sort_children: 4830
CALL _update_scrollbar_position: 688
CALL _update_wrap_at: 298
CALL _cursor_changed_emit: 99
CALL _update_scrollbars: 298
ERROR: Message queue out of memory. Try increasing ‘memory/limits/message_queue/max_size_kb’ in project settings.
At: core/message_queue.cpp:55
Failed method: VScrollBar:_update_callback target ID: 40895
TOTAL BYTES: 1048560
NULL count: 0
CALL : 21715
CALL minimum_size_changed: 792
CALL _update_callback: 14950
CALL _sort_children: 4830
CALL _update_scrollbar_position: 688
CALL _update_wrap_at: 298
CALL _cursor_changed_emit: 99
CALL _update_scrollbars: 298

Or was there some kind of patch or update lately, that made this happen ?

On the very end of console there is also :
At: core/message_queue.cpp:55
ERROR: load_image: Error opening file ‘C:\Users\kafsw\AppData\Local\Temp/Godot/resthumb-a1470006f3fa5fcb21159e723962ecdc.png’.
At: core/io/image_loader.cpp:56
ERROR: load_image: Error opening file ‘C:\Users\kafsw\AppData\Local\Temp/Godot/resthumb-ac343c61115c1efe4b7900f918104bda.png’.
At: core/io/image_loader.cpp:56
ERROR: load_image: Error opening file ‘C:\Users\kafsw\AppData\Local\Temp/Godot/resthumb-68b686d5029e9fc76cf2769eb40cc694.png’.
At: core/io/image_loader.cpp:56
ERROR: load_image: Error opening file ‘C:\Users\kafsw\AppData\Local\Temp/Godot/resthumb-f5077de13091f8682921f457429cced6.png’.
At: core/io/image_loader.cpp:56
ERROR: load_image: Error opening file ‘C:\Users\kafsw\AppData\Local\Temp/Godot/resthumb-12f8fb9c38e6c58229e74872cc80706f.png’.
At: core/io/image_loader.cpp:56
ERROR: load_image: Error opening file ‘C:\Users\kafsw\AppData\Local\Temp/Godot/resthumb-d2ada5c1603887649eb0ad08aa360f73.png’.
At: core/io/image_loader.cpp:56
ERROR: load_image: Error opening file ‘C:\Users\kafsw\AppData\Local\Temp/Godot/resthumb-114b0b4bef932a8b4fa7081687cd6ad1.png’.
At: core/io/image_loader.cpp:56
ERROR: load_image: Error opening file ‘C:\Users\kafsw\AppData\Local\Temp/Godot/resthumb-c23d7ec0544c708a91913905e825a15d.png’.
At: core/io/image_loader.cpp:56

Inces | 2020-12-14 19:49

:bust_in_silhouette: Reply From: Calinou

Try removing your editor’s user data folder to revert to the default settings and remove the project-specific cache. (This will reset your project list and remove data saved to user://, but you won’t lose your project.)

See Data paths for the location of that folder.

Or was there some kind of patch or update lately, that made this happen ?

Godot doesn’t update itself without asking you :slight_smile:

OOh thank you, that was a nightmare, it seems to be working well now.

Inces | 2020-12-16 17:01