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In the GraphEdit container when I hold down the mouse button a rectangle box selection behavior is triggered, which I want to get rid off. However even though I have overriden the mouse input event, the behavior still persists.

Any tips?



in Engine by (54 points)

1 Answer

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Best answer

I have figured out the answer:

Overriding the input handler is not enough, because the event bubbles through the SceneTree anyway.

I had to specifically call SetInputAsHandled() on the Scenetree.

In C# it looks like this:

if (@event is InputEventMouseButton eventMouseButton)

by (54 points)
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