i am new at godot but learned many in videos on favorite dev-youtubers since 3 Years.
I just in learn phase. My Favor is to Create an little RPG in Top-Down that look like the Game "Tibia", because this is my all time favorite Game :D
If you know Tibia, you maybe heared about "OpenTibia" which is basically the Custom-Server alternative (not sure if it legal). If you know how to Create a Server you maybe know how to map your Own Map. I know the Programm "Remere´s Map Editor" and have some wishes for Godot, maybe you know how to get this technics in Godot.
One of my Questions is, how to select 2 Autotiles and connect them? In the Pictures you can see the Grass Autotile in the Remeres Map Editor. If i place them, without Water, it has this border. If i place Water next to the same tiles, it becomes this border. How i can technically do the same stuff in Godot, because it helps a LOT..
The next question, which probably has nothing to do with Godot, what is the style-name of Tibia and can I recreate it in Godot? (Picture 3)
And the FInal Question: How to tell Tilemap-Autotile what to do, if the bitmask NOT matches? As you can see in Picture 4 there a many table-rows above each other. In Godot the same will does not work with Autotile (3x3 (minimal)).
A lot of questions an i hope i get some Answers :D
Thank you for Reading
Picture 1 & 2 ( Grass / Water)
Picture 3 (Tibia Looks with Layers)
Picture 4 (Tables)