What are the fit_margin and clear_margin properties in CanvasGroup

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:bust_in_silhouette: Asked By TravisS

I was looking at the new Godot 4.0 CanvasGroup node, and I was wondering if anyone knows what the fit_margin and clear_margin properties actually do? I see that they get used in the RendererCanvasCull::_cull_canvas_item method, but I am not sure how it affects the way the sprites in the Canvasgroup are drawn.