i wanted to create a little birthday game for my friend where he plays himself as the main character, walks home and gets suprised by a few NPCs who all have a present for him in form of a minigame. or actualy the minigames are bigger games . they are simple versions of a jump and run, or a rpg but still finished projects with a menu and ending and i intend them to be 5-60 min long, so i also want him to be able to save his progress somehow...
im watching alot of tutorials and getting the hang of making different types of games, understanding godot and programming on the way a little too. but i cant find anything about how to import seperate projects in godot into 1 big project and switch to them via talking to NPCs. or switch back via menu.
I intend to set it in a way that when he talks to a npc in the birthday game, he can then play the game and switch back anytime he wants. and if he chooses to finish all games he unlocks a special event.
Maybe i need more time to understand how to make all this in general, but i would also like to know if its possible at all, to have multiple games with possibly different project settings in 1 game. or if i have to make adjustments in advance before creating all of this.
Thank you for the help! I appreciate it a lot!
And im using gdscript, windows its mostly 2D
and im very new to programming, but willing to put a lot of effort into this to make this present ^^.