Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | vonflyhighace2 | |
Old Version | Published before Godot 3 was released. |
I tried doing some threading in my code for performance sake but keep running into this error.
This error means you created a thread, started it, but forgot to keep a reference on it in order to stop it. As a consequence it could run forever.
What is the code you use to manage your thread?
Zylann | 2016-10-12 12:36
I think that’s my problem. I currently don’t have any thread management right now. I’m basically a newbie with when it comes to multithreading. so this is a learning phase for me. If you have examples of thread management you would like to share I would greatly appreciate it.
vonflyhighace2 | 2016-10-14 02:45
There is an example of thread usage in the demos, in misc/threads. Sorry I don’t have much time to expand on it right now^^"
Zylann | 2016-10-14 20:06