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Asked By
nini
the message “Invalid type in function ‘move_and_collide’ in base ‘KinematicBody2D (Player.gd)’. Cannot convert argument 1 from int to Vector2” keeps showing up every time I try to run the program, I’m beginner at Godot so I don’t know what’s wrong or how to solve it?
It’s hard to tell you exactly what’s causing the error if you don’t share the code that’s causing it. Please include what you’ve tried to do.