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Android version loads the first (Menu) Scene as intended, and when start button pressed, it should call the Level 1 Scene, but instead it kicks me outta game. I tried it in two separate Android devices, the outcome is same.

Note: It works well in Desktop release.

Any idea how I can check what causes the problem?

in Engine by (276 points)

1 Answer

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Best answer

SOLVED: a png image in CanvasLayer was causing problem (for no reason though). Once it was removed, change_scene works fine in Android.

by (276 points)
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