Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | zyrixian | |
Old Version | Published before Godot 3 was released. |
Hi,
I’m looking to resize the viewport area based on the size of the screen of the device the program is running on. I know how to get & set the viewport size, but not the device screen resolution. How would one do that?
Also, how would you set the position of the window (for win/mac/linux)?
Thanks!