How do I compile OSX and Linux export templates while on Windows?

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:bust_in_silhouette: Asked By user41420082
:warning: Old Version Published before Godot 3 was released.

I have successfully re-compiled Godot 2.1 with my added script encryption key as well as the Windows 32-bit export template too. Now how do I compile the export templates for Linux and OSX while using Windows 10?

:bust_in_silhouette: Reply From: Akien

I don’t think Windows has an appropriate toolchain for that.

You’d have to either dual boot a Linux system to cross-compile the Linux and OSX templates from there, or maybe try it in a virtual machine (e.g. VirtualBox).

Right, I’ll try the virtual machine approach.

user41420082 | 2016-10-11 20:18